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Ubisoft

Senior UX and Core Tools C++ Engineer [Snowdrop]

Location
Bucharest, Bucharest, Romania
Work model
OnSite
Seniority
Senior
Employment
FullTime
Posted
Added to Codestelle

Language requirements

German
Not specified
English alone
Not specified

Based on explicit wording in the listing. “Not specified” does not mean a language is optional.

About this role

As a Senior UX and Core Tools C++ Engineer at Ubisoft Bucharest, you will own the evolution of a major Snowdrop Editor system, such as improvements to the Content Browser experience. You’ll work from clear specifications, use AI agents to develop features, and carefully verify changes before they reach game production teams.

What you'll do

  • To be a highly productive programmer and problem solver.
  • The role will be given a major system as a mission (e.g. “Content Browser UX Improvements”), and drive its evolution with strong ownership and without micro management or single task assignments.
  • This is not a "vide coding" role, rather highly qualified specification driven development. Taking ownership of a major system, develop the guidelines, architecture, and speed track it using Agents as a team of developers. The person to fill the role needs to have a product owner and architect mindset.
  • Executes on this mission while adhering to the overarching UX guidelines and UX system Architecture of Snowdrop.
  • Embracing an agent-first development workflow, where developers focus on defining clear specifications, acceptance criteria, and definitions of done, while autonomous AI agents independently implement, build, test, and iterate on multiple features in parallel. Developers shift from writing code to orchestrating agents, reviewing outcomes, and making high-level technical decisions.
  • Stability of the Snowdrop Editor is critical, therefore, the fast Agentic workflow must be controlled with careful testing, verification and validation before deploying changes to production floors. A full understanding of the sensitivity of deploying Editor changes to multiple AAA game productions simultaneously.
  • Guards non-functional qualities such as performance, documentation, upholding code standards with AI, and other best practices.
  • Shares visibility on progress with relevant stakeholders and directors.

What you'll bring in terms of technical knowledge

  • Typically a senior C++ engineer with strong interest in UX and making Editors nice to use.
  • Previous experience with the Snowdrop Engine and Tools.
  • Has the full stack understanding that UX is not only about GUI elements, but must come with command-level (for automation), and UX architecture conformance, UX world familiarities and contextual Sings and Feedback, and striving for removing the need to “read the manual”

What you'll bring in terms of soft skills

  • Communicative personality, since our teams and stakeholders are located in different countries and studios.
  • Creates a positive and constructive work environment, has a yes-we-can attitude, easy to work with. Has a positive attitude towards Agentic tooling.
  • Sees how it helps and makes work easier, rather than a threat to traditional manual programming.